
This will bring your character up 1 level, and he or she will be able to move freely again. When you see this question mark, type ASCEND 1 and then hit ENTER. When in the dungeon, click and hold the CTRL and SHIFT keys, and then press the ~ key, which is located next to the "1" on the top of the keyboard.Ī question mark will appear. To "unstick" your character, you can use the game's "cheat" function to move him or her up a level in the dungeon. If your character is unable to move, due to obstacles in the dungeon, we can help you out. If you're installing a newer version of Fate in place of your old one, be sure to follow the steps above to put your characters back in the new folder. When you need to restore your characters, follow the steps again to open your Fate folder, and copy the SAVE folder back into it. Zack Stormbringer- Town thief, has assorted items varying from weapons, gems, and assorted other goodies. Just copy the SAVE folder that is inside the Fate folder to a safe spot. Splinshins The Fisher- Your local fisherman, who sells fish and fishing poles is in the North Part of the map next to the water.On the Shortcut tab, click the Find Target button.8:15 am 1:36 am It's a videogame writing clich to compare any hack-and-slash RPG to Diablo however, the. Right click on your Fate icon, and choose Properties. Fate: Undiscovered Realms Fate has chosen a decent game.If your Fate SAVE folder is not in the indicated folder, follow these instructions instead: Once you have reinstalled the game, place the save folder back into the persistent folder, in the same place you found it. You will need to enable hidden files to see them. Fame UP not a whole lot but enough skill to keep ya in a fight (minimum of 4-6 Renown levels should do the trick) -Spectral Armor spell +Haste spell. Fishing for Shiny Artifacts (ranges from 150-250k of GP) believe me your going to need it. Please Note: These folders and files may be hidden. Little List of Stuff to ensure your survival. They will commonly be located in the Persistent Folder and can be found in the following locations on most OS types:Ĭ:\ProgramData\WildTangent\fate\persistentĬ:\ProgramData\WildTangent\fateundiscoveredrealms\persistentĬ:\ProgramData\WildTangent\fatethetraitorsoul\persistentĬ:\ProgramData\WildTangent\fatethecursedking\persistent To do so, simply make a copy of the save folder. If you need to reinstall FATE, you can make a backup copy of your character to save your progress. If you would like to continue playing FATE, you may "retire" the character in town, and start a descendant, who will inherit some of his or her ancestor's fame as an "heirloom." And that, to me, is disappointing I was really hoping that Torchlight was going to advance the Fate/Mythos formula, but instead it remains firmly rooted in the past, albeit with enough polish to envy any brass maker.The highest level that a FATE character can achieve is level 99. Standard Diablo concepts – isometric, socketed items, level up grats you attribute and skill points, fetch/kill quests given by the town you start inĪgain, it doesn’t make this a bad game.You can retire your character and pass down perks, bonuses and an item to your next character.The death penalty - you can choose between a hefty penalty to be rezzed on the spot, a lighter penalty to be rezzed at the start of the level, or no penalty to be rezzed in town.Your pet can be transformed via feeding it fish.A pet - dog or cat - that holds an inventory, fights with you, and runs back to town to sell your stuff.Running down Torchlight’s features and then cross-comparing them to Fate’s, it’s like a severe case of déjà vu: But I didn’t really want to buy the same exact game twice.

Now, don’t get me wrong - Fate was a great game. I really thought I was going mad, because the Torchlight experience is, beat for beat, the same that I had back when I paid $20 for Fate. As in, the same exact game from 2005, ported to 2009 and updated with new artwork and new skill trees. It doesn’t just use some of Fate’s same concepts, it is Fate. However, I didn’t realize before playing Torchlight just how much Baldree and company borrowed from Fate. This being his third action-RPG, it’d be logical to assume that he’s going to stick with what works and not throw everything out the window just because it’s a new game.

I knew that Travis Baldree was head of Torchlight’s dev team, a guy who also headed up Mythos and Fate. Since several of my peers have jawed about this at length, I’m going to leave my review as “great game, can’t go wrong buying it”.īut there is something that bothers me while playing it, and although it might seem petty to bring it up, up it shall come. Like many of you, I’ve been gorging a bit on Torchlight, and feel absurdly pleased as to what it accomplishes - it looks great, runs even better, and is a delightful mindless Dialbo-esque experience.
